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Skyrim facial expressions console
Skyrim facial expressions console












(If two or less actors are utilized.) Second any installed module can be called from the targeting menu. First is the ability to bind them to a hotkey. After they are installed there are Three different ways they can be used. Modules load into OSA as groups of animated scenes. The system primarily load and interprets INI and XML documents to allow lots of customization and detail. On its own it doesn't do much except offer it's quality of life the the features of the UI display.

  • OSA: This is the ActionScript engine that runs everything OSA can do.
  • That is because animated scenes, personality, facial expressions, voice, and more are stored in text documents.ĬE0 mentions in the mod description how the mod needed to set roots into Skyrim so the mod as a result already has foundation. So if you can type into text documents you are able to create all sorts of things for the OSA engine.

    skyrim facial expressions console

    The reason for that is that it functions by reading text documents that are in XML and INI format.

    skyrim facial expressions console

    Possibly the best part of the OSA mod is that despite being based in ActionScript, building something for any part of OSA requires no ActionScript or scripting/programing.

    skyrim facial expressions console

    At the core of it is an animation framework that can allow mod developers to have in animated scenes more usability, stronger control, and effects. The mod is an engine that greatly expands Skyrim's potential. OSA - Skyrim Ascendancy Engine is a user interface mod for The Elder Scrolls V: Skyrim and The Elder Scrolls V: Skyrim Special Edition.














    Skyrim facial expressions console